Gameplay - Cinematics - Rigging - Pipeline
Ghost Town Games
We are the animation team on Ghost Town Games’ follow-up to 2016’s Overcooked, Stage Fright.
Who we are
Your art and animation partner for gameplay, trailers and cinematics
What we do
The specialist discipline we founded the company on - we bring decades of industry-leading animation experience and passion to any project, of any size or scope.
Our in-house rigging tools allow us to build consistent, intuitive, game-ready character rigs in a flash: from noodly spline arms to squash ‘n’ stretch, we’ve got you covered.
Maybe you’re banging your head against some repetitive, time-consuming snag in your pipeline. We’ll make that problem go away with a button-press.
We can design and build your characters, and the world they occupy, before we make them move through it.
Our work
Who we work with
Our people